DARIUS PLUS
game Cover
game HuCard
1990 NEC avenue,Ltd.
LICENCED BY TAITO CORP
Release : 1990-09-21 (¥9800)
HuCard (6 Mbits) NAPH-1009
Shooter / Horizontal
Darius Plus is the conversion of Darius, arcade game released by Taito in 1986. This well known horizontal shoot'em up features the famous 'eagle like' spaceship - the Silver Hawk - and a large squadron of magnificent bosses and enemy ships largely inspired by the living world from the deep. The Silver Hawk is equipped with two kinds of weapons : a forward facing laser and side bombs. A third feature is a powerful force field that player can create to protect a small perimeter around the ship. Colored ships drop special icons when shot down and these can be used to enhance one of those three features : Red capsules upgrade the main weapon from Vulcan Gun to Lasers and Wave Lasers, Green Capsules improve the bombs from Simple to Twin and Multi, Blue Capsules power-up the shield. Each weapon has three major ungradable levels and eight capsules must be collected to go from one to the next. However, be aware that the ship will jump back one level where destroyed. This version of Darius features the same unique stage branching structure - the game counts a grand total of 26 zones and the player can pick his route at the end of each one of them.
Related
SuperDarius (Pce-CDRom²) SuperDarius2 (Pce-SCDRom²) Darius Force (Sfc) Darius Twin (Sfc)
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Darius Alpha The PC Engine version of Darius has a couple of interesting features. First of all, it is the only HuCard that works for both the standard PC Engine and the SuperGrafx systems (hence the PC-SG logo on the game's cover). When run on the later, most of the sprite flickering disappears. It also features more bosses than the arcade game which featured 'only' eleven - this is probably where the "Plus" comes from. Interestingly, the PC Engine version gets you resurrected when you die, unlike the original arcade game where boss encounters would just end up being a long (and frustrating) experience. A CDRom version of the game was also released for the PC Engine as Super Darius. The game is identical to the HuCard version, but it counts twenty six bosses (one for each zone), a better soundtrack and a quick introduction sequence. Finally, a now well known promotional Darius game was released in 1990 and called Darius Alpha. The goal of the game is to affront sixteen bosses in a row. This version is only known because of its rareness and high asking price tag - Only 800 copies are rumored to exist (see the Omake section).

Darius - Arcade Game
The original Darius arcade game was released by Taito in 1986 and used three color monitors aligned left to right giving the player an unique panoramic view of the action (as pictured). Darius 2 followed in 1989 and used a similar display. This sequel is also known as Sagaia in America. Much later, in 1994, a new opus to the series was released - Darius Gaiden however used a standard display which probably made its 'home' conversions easier to produce. It also appeared for the Sega Saturn (1995) and Sony Playstation (1996). Taito finally released a 3D version of the game in 1997 called G-Darius and also converted it for Sony's Playstation in 1998. Numerous other versions of Darius exist for many systems: Super Darius (Pce-CDRom, 1990), Darius Twin (SuperFamicom, 1991), Darius Force (SuperFamicom, 1993), Super Darius 2 (Pce-CDRom, 1993) and Darius R (GameBoyAdvance, 2002).

Game Staff (Copied from the end credits) :

MISSION COMPLETED
YOU DESTROYED ALL ENEMIES
AND WAR IS OVER
YOU ARE THE BRAVEST PILOT
SEE YOU AGAIN NEXT GAME

Executive Producer
Makoto Sakio
Producer
Toshio Tabeta
Directer
Kohji Matsuda
Programmer
Masashi Shimizu
Masatoshi Kanemitsu
Hideki Hacker Mesuda
Max Inde
Hi-Speed Mathpack
Junichi Ten Takao
Graphics Composer
Toshio Hyper Tabeta
Kohji Gu-Gu- Matsuda
Yasunori Bear Takahara
Recording Supervisor
Yukihiro Free Too
Kimitoshi Hashizume
Music Driver
Shigeharu Isoda
Kenichiroh Isoda
Map Convert
Takashi Ozama
Waruiko Ishibashi

Special Thanks To
Naoto Yamamoto
Tsuyoshi Matumoto
Yutaka Kubouchi
Shigenobu Nanbu
Noriaki Ohtsuka
Nobuhiro Meg Takagaki
Noriuki Watanabe
Kaoru Murohoshi
Fumiko Cuty Suzuki
Metal Yamashita
T. Hayashi
Chieko Charmy Ochiai
Chisato Yanagi
And
Fumio Kurosawa

Excelent Turbo C Compiler
and as.exe

1990 NEC AVENUE
PROGRAMMED BY BITS LAB.
LICENSED BY TAITO CORP.


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I'm a big fan of the 'recent' Darius games (From Darius Gaiden onward) but I wasn't impressed by this adaptation... I mean, the game is surprisingly close to the original arcade game (the best conversion I have played, by far, which deserves three stars for that matter) - graphics are correct and sometimes even amazing. Bosses are pure 'works of art', which is often the case with Taito. But the difficulty level is way too hard. The HuCard version is supposed to be easier than the CDRom conversion (with more power-ups). But the game is still incredibly hard... just picture it : you finally have those big double lasers, the ones that clear everything on screen, the ones that consumed all your reflexes and brain power, and... what ? did I just get hit ? No ! Nooo ! back to the pathetic putt-putt gun ! You probably won't last more that half a second against the next whatever mollusk-fossil boss... at least, you get resurrected where you died and don't have to start again like in the original arcade. My other problem with this first opus is the "lack of interest" feeling you face in each stage, the various waves of enemy ships are sadly uninspired - like a long and tasteless wait until the boss finally shows up. Also, the CDRom version has more bosses, a (short) introduction sequence and better musics. So I'd advise to pick up this one instead, unless you want to enjoy Darius on your GT.




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