ARUMANA NO KISEKI
Game Cover
Game Disk
アルマナの奇跡
©Konami 1987
Release: 1987-08-11 (¥2980)
DiskCard KDS-ARM
Action/Platform game

Arumana No Kiseki is a platform game by Konami featuring an Indiana Jones wannabe on a journey to retrieve a mystical rock. The game opens up in a remote village in an desolate country. The Arumana, a red magic stone, has been keeping the village at peace for centuries but a callous thief stole the precious jewel and a mysterious spell turned all the villagers into stone statues. The hero of the game, whom the player controls, must pursue the thief and bring the stone back to its original owners. The game's protagonist can use a large arsenal of weapons, from throwing knives, gun, bombs, boomerangs or a mace and they all come in limited quantities. But our hero's greatest strength is his grappling hook - he can throw a hook/rope in the air and attach it to virtually any vertical surface. This unique technique allows him to reach high platforms, climb up or get over obstacles. Arumana No Kiseki counts six large areas to explore with a final boss encounter waiting at the end of each one of them.
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I have mixed feelings about Arumana No Kiseki. The game certainly displays some incredible production values with detailed graphics and gorgeous and atmospheric music tracks (as far as Famicom standard goes). However the game comes with insane 'old school difficulty' written all over it. It is stuffed with frustrating moments and the rope/hook feature is an ingenious and unique idea but just ends up being awkward and hard to control. The fact that enemies keep reappearing out of thin air is also incredibly annoying. I feel that Arumana No Kiseki is often asking too much of the player - this is a shame because it exhibits exceptional talents. A fun game that will certainly reward the players who can handle its punishing difficulty.




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