ADIAN NO TSUE
game Cover
game cartridge
アディアンの杖
©1986 SUNSOFT ASK KODANSHA
Release: 1986-12-12 (¥4900)
DiskCard SSD-ADA
Educational / Action game

Adian No Tsue is not a traditional adventure game - It is most and foremost an educational game designed to appeal to a young audience. It is also the first installment of a series of games released in Japan by SunSoft. The player takes control of a courageous knight and the game follows a traditional overhead display which somehow bears some resemblance to Nintendo's Zelda. Each room is usually filled up with monsters and four doors lead to other surrounding rooms, different locations or just hide special items. However, the only way for our hero to pass these doors is to solve simple arithmetic equations. Numbers from 0 to 9 appear on two sides of the room and the knight must run around the room and touch them to display the right answer. Yet, these expressions are very simple and only use simple additions, subtractions, multiplications and divisions. Nonetheless, solving them while running around the rooms and hitting crazy skeletons with a sword can be a challenging task. The other side of the disk contains a simple marathon game also based on arithmetic challenges.
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screen shot Adian No Tsue, like most of SunSoft's Disk Card games, comes in a large plastic box and is accompanied with a 158 pages comic book.

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Adian No Tsue is one of those titles that surprises at first glance. By just looking at the screenshots, anyone would grab a copy of the game and hope for a cool Zelda-ish action/adventure game. But no, far from it. Nonetheless, it can be somehow "fun" to solve these arithmetic expressions but after a couple of tries, the whole thing ends up being very repetitive and boring experience. I think this is one of those games that could have been so much better if not released as an educational title. All in all, an interesting game but not much else.




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