CASTLE QUEST
Game Cover
Game
キャッスルクエスト
©1990 Hudson Soft
©1990 OPR
Release: 1990-05-18 (¥5800)
Cartdridge HFC-V4
Strategy/Chess game

Castle Quest is a strategy game loosely based on chess by Hudson Soft. It is an interesting mix of heroic fantasy and classical chess - the player must use his pieces, a move at the time, to capture the opponent's king while protecting his own. However, Castle Quest features a lot more pieces than traditional chess such as Wizards, Ninjas, Orcs, Mummies and even Dragons. Each piece comes with a set of attributes such as Health, Magic, Defense and Attack and these lie at the center of the gameplay - unlike chess, when one piece attempts to take another they have to fight to determine who takes the square. Each fight is round based and driven by the roll of a dice (symbolized by playing cards going from 1 to 10). Some pieces can also use magic spells or special attacks - some pieces use healing powers whereas others throw fireballs or even resurrect lost pieces. The game features a lot more surprises such as treasure chests, day/night cycles or the ability for all pieces (except for the King and Queen) to be enhanced by moving them to the opponent's magic star square. A boss awaits for the player between each stage and the option menu even features a level editor.
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Game Boy version Castle Quest was only released in Japan. Castle Quest was probably scheduled for an English release but it never happened - a Game Boy port of the game however exists and was only released in Europe in 1993 (picture on the left). The Game Boy version has a different level layout and the playfield is harder to read, but overall both games are fairly identical.

The Famicom game Castle Quest must not be mistaken with Castlequest released for the American NES in 1989, port of a Japanese game called Castle Excellent (1986).


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Castle Quest  - Japanese Guide Book
Japanese guide Book

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Castle Quest certainly reminds me of the good old Archon released back in 1983, and both games share a lot in common indeed. Castle Quest's mechanics are however a lot more complex than you might initially be led to believe from the silly graphics. I took the game lightly at first but soon realized that I had to invest a lot more time to fully appreciate it. I only wished the battles were less based on luck than they are... anyway, to me, this game is a fun breath of fresh air and cleverly mixes chess, turned based strategy and role playing elements. However, be ready to put in a ton of your time and commitment to Castle Quest before the fun really begins.




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