game Cover
game CDRom
ドラゴンナイト アンド グラフィティー
©1995 NEC Avenue, Ltd.
Licensed by Elf
Release : 1995-03-31 (¥7800)
SuperCDRom² NAPR-1046
Role Playing Game

Dragon Knight and Graffiti is a semi-erotic dungeon crawler by Elf and is an exclusive enhanced remake of the first Dragon Knight originally released in 1989. The game tells the story of Yamato Takeru, a wandering knight, whose adventures lead to the land of Strawberry Fields only ruled by women. Terrible events have unfolded in the nearby town and the Goddess Tower that used to protect the inhabitants of the province has been overtaken by an army of Dragon Knights and their pet dragons. Queen Luna bids Takeru to investigate the situation and to descend into the doomed tower to retrieve the six stolen gems of Adriana. Dragon Knight and Graffiti is played in first-person perspective and fights are turn-based and occur randomly. The player is however free to leave the tower at anytime (as long as he can survive and reach the exit safely) to pay a visit to the local store (to purchase new weapons and armors), talk to the queen at the palace, save the game in progress, visit the church to refill his health and magic or talk to the prophetess Obaba to gather important information or essential items. Although Takeru's main weapon is his sword, he can also use a short selection of magic spells to restore health or damage a group of enemies at once. After each battle experience points and gold are earned in order to evolve Takeru to the next level. Enemies become more and more relentless as time goes by and it takes the player quite a bit of time to catch up and eventually reach a comfortable level. Dragon Knight and Graffiti also includes a special picture gallery (hence the "graffiti" suffix) directly accessed from the game's main menu.
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Dragon Knight - PC98 version This PC Engine remake, despite showing a fair amount of flesh, is still a toned down version of the original Dragon Knight game. The NEC PC-98 version from 1989 is a bit more naughtier and you see even less clothing on the girls in distress when you rescue them (picture on the right). And this doesn't only applies to the damsels, even the large golem who keeps the jail secure on the first floor has more "manly" features on display.

Dragon Knight - MSX version The original Dragon Knight was first released for the Japanese MSX (picture on the left), Sharp X68000 and NEC PC-98 in 1989. The shape of the plot itself is pure heroic fantasy, but Elf's popular (in Japan) series got most certainly noticed for its trademark semi-herotic content and a Japanese anime was even released in 1991 based on it. The game was later enhanced and released for the PC Engine as Dragon Knight & Graffiti (version tested here). After the success of the first game, Elf released Dragon Knight II in 1991 for the MSX, NEC PC-98 and PC Engine. Dragon Knight III followed the same year for PC Computers, NEC PC-98, Sharp X68000 and PC Engine. The game departed from the first person/dongeon crawler formula and used a more traditional top-down Role Playing gameplay instead. This sequel was the only Dragon Knight game to be released in English outside of Japan by Mega Tech - it is known as Knights of Xentar and was only available for PC Computers (DOS). The game was of course localized for the release and the main characted was renamed Desmond. Interestingly, it was available in two versions - the full game and an edited/censored version labelled 'NR 13'. Dragon Knight 4 was the last game (so far) in the series and was released in 1994 for the PC-FX, NEC PC-98, Playstation, Saturn and Super Famicom. Unlike other games in the series, this last episode is a strategy/Role Playing game where players control units rather than single characters. Obviously, the adult content was dramatically toned down from the Playstation, Saturn and Super Famicom ports.

Japanese soundtrack
Japanese Soundtrack


Click on picture to enlarge

Here are some hints to get through the beginning of the game:
The beginning of the game is really difficult and I advise you enter the tower and fight monsters many times in order to reach a comfortable level and to buy more powerful weapons and armors. This can take a couple of hours. When ready, you can start the adventure. The first task is to rescue Ann imprisoned in the east side of the first floor. However, a massive Golem (16,0) keeps the entrance. The way around him is to keep visiting the prophetess Obaba, after a while she will give you a sleeping pill that you can use on the giant. You can now go to Ann's cell (16,6) and rescue her. The next damsel is Annie, she is located in (13,17). She mentions that a secret staircase is located north/west of the first floor - go around (1,16) and walk through the wall to find it (1,15). As you get to the second floor, you'll find Mel threatened by a monster that you must defeat (1,16). It is now time to fight the Dragon Knight from the first floor and retrieve the first gem. Go back to the first floor and walk to (13,1). Open the door and be ready to defeat the red dragon. You can now go back and start exploring the second floor. I now leave the rest to you...

Add your Pov here !

This remake is actually pretty sweet and gives players an opportunity to enjoy the original (and perverted) Dragon Knight in its best form, plus the extra "graffiti" section and its awesome picture gallery. But I must warn you, the game is hard as hell to delve into and the first hour of play is really frustrating and annoying. The problem is that enemies level up as you do, so you don't progress very far into the game until you reach level 8 or so - it is only when you hit this difficulty 'plateau' that the game reveals itself and becomes an enjoyable experience. The game is graphically stunning and rather brilliant. Some could argue that the army of pretty distressed damsels without much clothing on certainly bias the overall picture here (well... maybe a bit) but Dragon Knight & Graffiti has other qualities you simply can't ignore and the game is incredibly fun to play. Battles tend to lag as the game progresses and slow down the pace of the adventure but this is by no means a show stopper. All in all, Dragon Knight & Graffiti is really well made and is a lot of fun to play. as long as you can read Japanese well enough (some of the puzzles will be tricky to solve if you don't).

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